![]() ![]() This is a great theme to build on, juxtaposing the Vampirates.įirst off, Aranessa should still have access to the full undead roster and all Vampire coast factions should get access to human pirates, but Aranessa's should be much better better.īuff Luck of Manann to include allies in an area of effectīuff Luck of Manann to imbue Dodge OR unspottable, OR let Aranessa start siege battles with a couple towers ![]() This is already reflected in the two units we have, fast anti-infantry and fast hybrid infantry both with vanguard deployment and no armor to speak of. If these untrained mortal men want to compete with the countless horrors that sail the Old World's seas they need to hit fast and hard, taking their enemies by surprise. Vampirates can (and do) turtle and play defensively since man power and casualties arn't an issue for the undead, but for human pirates its just the opposite. ![]() Here are a few ideas using existing assets that would be, as far as I know, very easy to implement. I've seen a few of these over the years and they tend to fall into two categories, way too overcomplicated or the Empire but evil. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |